Tofiz Engineering

Tofiz Engineering is a family run shipyard in Velour.

Products

Arcanum Engine Afterburner - 650 Gold

By burning four times as much fuel the speed of this ship doubles. The ship can maintain this for up to twelve hours providing that there are 2 trained crew on each engine monitoring it and ensuring that they don’t overheat. Each crew member must be replaced by a fully rested crew member every 4 hours. After using this feature the speed of the ship becomes zero for 12 hours while the engines cool off.

Tofiz Deep Black Navigation Kit - 150 Gold

Comes with :

  • A chalkless Velourian compass to align the compass with Velour without the need for the chalks.
  • A deep Black altimeter
  • A range finder that measures distance travelled
  • A set of deep black charts that show significant waypoints in the black that can be used for positioning.
  • A binder written by the Tofiz as a guide for using the instruments and navigating the black

The Tofiz family will also throw in a long range distress beacon for an additional 250 gold.

Long Range Distress Beacon - 350 Gold

Communicates your location directly to the Tofiz family who will then attempt to organise a rescue party. The cost of which will be paid for by the owner of the beacon. You can keep a note of how much your lives are worth with the Tofiz family so they know not to offer more than that amount.

The Tofiz family swear to negotiate fiercely on your behalf.

Arcanum Engine - 2000 Gold

Requires the addition of a fuel tank which will consume 1 ton of cargo capacity.

Details
Armor Class 17
Hit Points 30

Locomotion (air) Arcanum power, speed 400ft / Cargo Capacity Tonnage. If the engine is destroyed, the Arcanum gas escapes. Anyone within a 15ft radius that has line of sight on the tank must make a DC 15 dexterity saving throw of suffer 3d6 piercing damage from the shards of broken tank that explode outwards as the tank pressure is violently compromised. Additionally, anyone within a 5ft radius must make a DC 15 constitution saving throw or suffer 2d6 poison damage as the gas escapes

Elemental Engine - 6500 Gold

An elemental engine uses a caged fire elemental to power the ship. This means no stopping for re-fueling. It also offers twice as much thrust as a typical Arcanum engine.

Details
Armor Class 17
Hit Points 60

Locomotion (air) Elemental power, speed 800ft / Cargo Capacity Tonnage. If the engine is destroyed, the fire elemental will escape and attempt to destroy the ship and the sailors that had kept it entrapped.

Hull Upgrade

Details
Sheet Metal Coating +1 AC 400 Gold
Internal Structural Upgrades +2 AC 1200 Gold
Full Hull Replacement +4 AC 4000 Gold

Cargo Upgrade

Details
Balloon/Hull Bags + 2 tons 150 Gold
Magical Augmentation + 10 tons 1500 Gold