The Seam Wiki Tofiz Engineering Feb 09 2025
Tofiz Engineering
Tofiz Engineering is a family run shipyard in Velour.
Products
Arcanum Engine Afterburner - 650 Gold
By burning four times as much fuel the speed of this ship doubles. The ship can maintain this for up to twelve hours providing that there are 2 trained crew on each engine monitoring it and ensuring that they don’t overheat. Each crew member must be replaced by a fully rested crew member every 4 hours. After using this feature the speed of the ship becomes zero for 12 hours while the engines cool off.
Tofiz Deep Black Navigation Kit - 150 Gold
Comes with :
- A chalkless Velourian compass to align the compass with Velour without the need for the chalks.
- A deep Black altimeter
- A range finder that measures distance travelled
- A set of deep black charts that show significant waypoints in the black that can be used for positioning.
- A binder written by the Tofiz as a guide for using the instruments and navigating the black
The Tofiz family will also throw in a long range distress beacon for an additional 250 gold.
Long Range Distress Beacon - 350 Gold
Communicates your location directly to the Tofiz family who will then attempt to organise a rescue party. The cost of which will be paid for by the owner of the beacon. You can keep a note of how much your lives are worth with the Tofiz family so they know not to offer more than that amount.
The Tofiz family swear to negotiate fiercely on your behalf.
Arcanum Engine - 2000 Gold
Requires the addition of a fuel tank which will consume 1 ton of cargo capacity.
Details | |
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Armor Class | 17 |
Hit Points | 30 |
Locomotion (air) Arcanum power, speed 400ft / Cargo Capacity Tonnage. If the engine is destroyed, the Arcanum gas escapes. Anyone within a 15ft radius that has line of sight on the tank must make a DC 15 dexterity saving throw of suffer 3d6 piercing damage from the shards of broken tank that explode outwards as the tank pressure is violently compromised. Additionally, anyone within a 5ft radius must make a DC 15 constitution saving throw or suffer 2d6 poison damage as the gas escapes
Elemental Engine - 6500 Gold
An elemental engine uses a caged fire elemental to power the ship. This means no stopping for re-fueling. It also offers twice as much thrust as a typical Arcanum engine.
Details | |
---|---|
Armor Class | 17 |
Hit Points | 60 |
Locomotion (air) Elemental power, speed 800ft / Cargo Capacity Tonnage. If the engine is destroyed, the fire elemental will escape and attempt to destroy the ship and the sailors that had kept it entrapped.
Hull Upgrade
Details | ||
---|---|---|
Sheet Metal Coating | +1 AC | 400 Gold |
Internal Structural Upgrades | +2 AC | 1200 Gold |
Full Hull Replacement | +4 AC | 4000 Gold |
Cargo Upgrade
Details | ||
---|---|---|
Balloon/Hull Bags | + 2 tons | 150 Gold |
Magical Augmentation | + 10 tons | 1500 Gold |